Created modeling, texturing, animating, lighting, editing, and rendering. 
Programs used: MAYA, Zbrush, Adobe Substance Painter, Speed Tree Modeler, Arnold Renderer
'Motility Game' is a 3D animation created in 2022 inspired by a game interface. Newmoon questioned herself about the boundary between reality and digital space, then realized it is so hard to distinguish what is real and unreal nowadays. So, she decided to create a game preview for a game that does not exist. The idea tackles the irony of us creating something unreal in the digital space that looks so real, which attracts people's desire. It is interesting how the digital elements are so fascinating though we know they only exist in the digital realm.
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